hydramonLun Oct 29, 2012 12:51 am
Usuario Nv10
Introducción
Utiliza una windowskin diferente para cada escena del juego RPG Maker que usted está trabajando.
Características
Le permite utilizar diferentes tipos de windowskins
Un seguimiento de tutorial está bajo la demo que muestra cómo el sistema se hizo
Imágenes
No disponible
Cómo utilizar
Asegúrese de tener los windowskins en la carpeta windowskin.
Coloque el script de arriba principal.
Descarga:
https://www.dropbox.com/s/83mvf9e6228p8xp/Multiple%20Windowskins.exe#
Script:
Autor: SoulPour777 [Le faltaron 100 numeros menos y es el diablo! Skuawk Skuawk Skuawk]
Eso seria todo,
Nos Vemos .
Utiliza una windowskin diferente para cada escena del juego RPG Maker que usted está trabajando.
Características
Le permite utilizar diferentes tipos de windowskins
Un seguimiento de tutorial está bajo la demo que muestra cómo el sistema se hizo
Imágenes
No disponible
Cómo utilizar
Asegúrese de tener los windowskins en la carpeta windowskin.
Coloque el script de arriba principal.
Descarga:
https://www.dropbox.com/s/83mvf9e6228p8xp/Multiple%20Windowskins.exe#
Script:
- Spoiler:
- #==============================================================================#
# [XP] Multiple Colored Menu Script
# Author: Janrae Mendoza
# Description: Uses multiple kinds of window skins for each scene in the menu.
# Official Website: dropsofjanrae.wordpress.com
# Affiliates:
# http://bluemageforum.forumieren.net/
# http://rpgmakerheaven.forumsv.net
# http://xasabs.wordpress.com
# http://atelier-rgss.com
# You can find this script in: http://rpgmakerheaven.forumsv.net/
#==============================================================================#
# A different skin for Scene_Menu
class Scene_Menu
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Menu" #name of the windowskin, must be
#in the windowskin folder.
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_Item
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Item"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_Skill
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Skill"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_Equip
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Equip"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_Status
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Status"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_Save
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Save"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_Load
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "Load"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
class Scene_End
alias janrae_different_window_skin_lat main
def main
$game_system.windowskin_name = "End"
janrae_different_window_skin_lat
$game_system.windowskin_name = $data_system.windowskin_name
end
end
Autor: SoulPour777 [Le faltaron 100 numeros menos y es el diablo! Skuawk Skuawk Skuawk]
Eso seria todo,
Nos Vemos .